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Error During Game rendering to android device using Leap motion

Discussion in 'Linux' started by masterchop, Nov 7, 2015.

  1. masterchop

    masterchop

    Joined:
    Oct 9, 2015
    Posts:
    39
    I am getting this error:

    ld/Editor/Mono/BuildPlayerWindow.cs:444)
    UnityEditor.BuildPlayerWindow.GUIBuildButtons (IBuildWindowExtension buildWindowExtension, Boolean enableBuildButton, Boolean enableBuildAndRunButton, Boolean canInstallInBuildFolder, UnityEditor.BuildPlatform platform) (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:1415)
    UnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:1361)
    UnityEditor.BuildPlayerWindow.OnGUI () (at /home/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:1009)
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /home/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:185)
    UnityEditor.HostView.Invoke (System.String methodName) (at /home/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:178)
    UnityEditor.HostView.OnGUI () (at /home/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:74)


    it is getting deployed but the leap motion is not been detected other demos work, so i am not sure if this error is the cause or if something on my project.

    THank you
    :)