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Error CS0117 in BurstAotCompiler

Discussion in 'ML-Agents' started by willywillywily0, Nov 27, 2021.

  1. willywillywily0

    willywillywily0

    Joined:
    Mar 31, 2020
    Posts:
    1
    I'm trying to set up ML agents example scenes, but I have compiler errors:

    Code (CSharp):
    1. Library/PackageCache/com.unity.burst@1.6.0/Editor/BurstAotCompiler.cs(243,47): error CS0117: 'BuildTarget' does not contain a definition for 'GameCoreXboxOne'
    How do i fix this? I don't want to build for consoles at all, just mess around with the example scenes