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Error copying Player.elf when building Unity application with Lumin SDK

Discussion in 'AR' started by JohannesZ, Nov 28, 2018.

  1. JohannesZ

    JohannesZ

    Joined:
    Oct 25, 2018
    Posts:
    2
    Hi all,

    I am using Unity version 2018.1.9f1-MLTP8.1 together with the Magic Leap Lumin SDK 0.17.0.

    Since today morning I have the following issue within Unity completely blocking my developments. Building a project with Lumin SDK, I get the following error message:

    Copying C:\Program
    Files\Unity2018.1.9f1-MLTP8.\Editor\DataPIaybackEngines\lumin\Variations\Lumin64_NonDeveIopment_ il2cpp\PIayer.eIf
    to Temp/StagingArea\PIayer elf: The system cannot find the file specified.

    The strange thing is, that this happens for all my projects working with Lumin SDK. Compiling a test project for MS Windows has no issues and the executable can be generated without any problems. Some tests I did:

    - Both the file and the path exist.
    - I checked the Windows folder rights, no problem here. I started Unity with administrator rights, still same issue.
    - I deleted all temporarily generated files within the Unity project.

    Can you please help me out with this issue? Any tips on this are highly appreciated!
    Johannes
     
  2. JohannesZ

    JohannesZ

    Joined:
    Oct 25, 2018
    Posts:
    2
    Hi there,

    I just found the issue... my virus scanner blocked the file. Not funny :eek:

    This thread could be closed, thanks!