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Question Error after importing the config package as a local package

Discussion in 'High Definition Render Pipeline' started by Onat-H, Nov 25, 2019.

  1. Onat-H

    Onat-H

    Joined:
    Mar 11, 2015
    Posts:
    195
    After importing the config package as a local package, I get the following error which I can't even get rid of it again by deleting the local version:

    System.Exception: Compute Shader compilation error on platform Metal in file Packages/com.unity.render-pipelines.high-definition/Runtime/ShaderLibrary/ShaderVariables.hlsl:8: failed to open source file: 'Packages/com.unity.render-pipelines.high-definition-config/Runtime/ShaderConfig.cs.hlsl' at kernel LightVolumeColors
    HDRP will not run until the error is fixed.

    How can I force HDRP to compile again?
     
  2. thickiran

    thickiran

    Joined:
    Oct 14, 2019
    Posts:
    13
    i am also having the exact same problem on dx11. We are using collab, and the main PC has no problems.
     
  3. scotthill

    scotthill

    Joined:
    Apr 25, 2020
    Posts:
    2