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Equivalent of URP's renderScale in SRP

Discussion in 'Editor & General Support' started by andrew210, Jun 1, 2020.

  1. andrew210

    andrew210

    Joined:
    Apr 23, 2014
    Posts:
    241
    Hello!

    We've just transitioned from using URP back to SRP (better performance in SRP, better developed ecosystem at present, more reliable).

    There is one thing we found very valuable in URP was the ability to cheaply adjust the renderScale value of the UniversalRenderPipelineAsset

    I see that there is "AllowDynamicResolution", however this only works for Vulkan on android and not OpenGLES. Is there any other equivalent I can use in SRP to adjust the renderscale of my camera?

    Currently i'm setting screen resolution but this also has the effect of making the UI's resolution unreadable too.