Im trying to learn the basics of scripting the animation system starting with controlling which image is being rendered in a sprite. I would love to be able to have a sprite go to a particular frame of animation and play or stop. Im trying to use the unity 4.3 animation pallet. Can anyone recommend any good articles or starting points? From the documentation here: http://docs.unity3d.com/Documentation/ScriptReference/Animation.html it says a good starting place is here: http://docs.unity3d.com/Documentation/Manual/AnimationScripting40.html but that seems to be a dead link. Does anyone know where that page is now a days? If not, does anyone have any recommendations for a good animation scripting starting point? thanks in advanced
bumping this cause there are many places in the unity site that reference this missing page. http://docs.unity3d.com/Documentation/Manual/AnimationScripting40.html