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EQUIPABLE ITEMS AND BACKPACKS

Discussion in 'Physics' started by crossert, Dec 2, 2019.

  1. crossert

    crossert

    Joined:
    Dec 2, 2019
    Posts:
    1
    so i am doing a physics based game with inspiration on death stranding, mostly on its cargo distribution system, so i've seen some tutorial about equiping cloth and stuff by attaching them to a bone, but is there a way to disable this attach when my character falls or gets hit?