Search Unity

Environment Probes working on iOS but not Android.

Discussion in 'AR' started by patcarver, Jan 5, 2020.

  1. patcarver

    patcarver

    Joined:
    Jul 13, 2016
    Posts:
    7
    Environment Probes working perfectly on iOS but are not working on Android. I have them set to Auto Generate.

    Looks like they are generating fine, as I can see them via the debug prefab option, but they are black.

    2019.3.0f3

    Univeral Render Pipeline 7.1.7
    Core RP 7.1.7

    ARFoundation 3.1.0
    ARKit 3.1.0
    ARCore 3.1.0
    ARSubystems 3.1.0

    Any idea on how to debug this? Model is black on Android.
    No errors or anything in the Android Log.
     
    Last edited: Jan 5, 2020
  2. patcarver

    patcarver

    Joined:
    Jul 13, 2016
    Posts:
    7
    Well I got it sorted. Clearing lighting data on the active scene seemed to do the trick.
     
  3. strandedhuman

    strandedhuman

    Joined:
    Aug 22, 2020
    Posts:
    5
    hi there. Can you explain what "clearing lighting data on the active scene" means? I'm just getting a black sphere as well on Android. Are your reflections sharp? Thank you!