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Environment Artist needed for Anime Styled Indie Game on Consoles

Discussion in 'Commercial: Job Offering' started by NamiTentouMushi, May 4, 2021.

  1. NamiTentouMushi

    NamiTentouMushi

    Joined:
    May 14, 2014
    Posts:
    15
    We at Nami Tentou Mushi are looking for an environment artist to work with our team in creating an base environment(Essential walls and floors) without set dressing for our project. The style of the game is stylistic hand painted yet realistic. Kind of similar to Makoto Shinkai or Mamoru Hosoda level of detail. This is a paid gig, but we're a small indie team so our budget it a little limited, but there is the potential for more work and better paid in the future.

    Responsibilities:

    •Model in-game environments based images and with direction given.
    •Encapsulate environment feeling through lighting and texturing.
    •Understanding of Texel optimization and Modular Environment Creation.
    •Knowledge of Level Design within unity.

    Requirements:
    •Modeling in whatever application you want as long as it works within unity 5. (Maya, Max, Modo, Blender, etc)
    •Texturing
    •Dynamic Lighting

    We look forward to hearing from you!

    Interested artist should send their Portfolio to: jermainebelcher@namitentou.com with subject “3D Environment Artist”.