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Question Entities - World clustering support

Discussion in 'DOTS Dev Blitz Day 2022 - Q&A' started by JesOb, Dec 8, 2022.

  1. JesOb

    JesOb

    Joined:
    Sep 3, 2012
    Posts:
    1,109
    Hi

    Do Unity have plans for built in world clustering for Entities so community can create tooling to support it as first class feature in Unity?

    Do this tool break assets that don't build to specifically support it?
     
  2. jivalenzuela

    jivalenzuela

    Unity Technologies

    Joined:
    Dec 4, 2019
    Posts:
    76
    Hi! I'm unsure what you mean by world clustering, there's some overloaded terms here unfortunately :). Can you tell me what problem you're looking to solve?
     
  3. JesOb

    JesOb

    Joined:
    Sep 3, 2012
    Posts:
    1,109
    I mean built-in system that allow to create big worlds 100Km+ without need to manually create many systems to divide world into chunks that can/will be loaded/unloaded on demand like in Unreal