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Entities not receiving lighting probe in hybrid renderer

Discussion in 'General Graphics' started by libra34567, Jun 18, 2021.

  1. libra34567

    libra34567

    Joined:
    Apr 5, 2014
    Posts:
    62
    Here is a screen capture. On the left those are using hybrid renderer. and on the right the robot is a standard gameobject. As you could tell. Those objs on the left is not receiving anything from the lighting probes. (They are originally red)
    upload_2021-6-18_17-38-56.png
    And i have light probes defined and baked. The material i used is HDRP/Lit, in mesh renderer having LightProbes -> Blend Probes turned on. Those entities items looks perfectly fine in real time lighting. But as you can see. They look completely dark if all the lighting in a scene is baked. Please Help. Thanks!
    upload_2021-6-18_17-40-14.png
     
  2. S_Kovalenko

    S_Kovalenko

    Joined:
    Jul 20, 2021
    Posts:
    3
    Has same problem, in edit mode all works is fine, but in play mode in hybrid renderer dynamic object not receive shadows