Apologies if this has been covered elsewhere - I found several threads about invisible entities with older versions of these packages, but not much about this specific config: When I enable Hybrid Renderer v2, my entities no longer render. Here's my current setup: Unity: 2020.1.03b6.3521 Installed Packages: Entities: 0.9.1 preview.15 Hybrid Renderer: 0.4.2 preview.16 High Definition Render Pipeline: 9.0.0 preview.13 I have ENABLE_HYBRID_RENDERER_V2 set in my player defines. I've also run through the process of updating all of my project's materials when installing HDRP (and I had no custom materials in my project). The entities I want to render all have the following components: BuiltInMaterialPropertyUnity_MatrixPreviousM BuiltInMaterialPropertyUnity_MatrixPreviousMI BuiltInMaterialPropertyUnity_MotionVectorsParams BuiltInMaterialPropertyUnity_RenderingLayer BuiltInMaterialPropertyUnity_WorldTransformParams RenderBounds WorldRenderBounds LocalToWorld WorldToLocal RenderMesh PerInstanceCullingTag HybridChunkInfo ChunkWorldRenderBounds Switching back to Hybrid Renderer v1 will still render the entities. Any idea what I should look for here? Having trouble finding info about this. Thank you very much for any pointers.