Friends, I have bought Entities. But I am not able to understand much from github source pages Is there any free or Paid video tutorial available that teaches how to use Entitas to create games? I did not find anything on Udemy or skillshare. Youtube Desperate Dev videos are going way over the head ... Please guide me in this ... Thanks
Their video tutorials are right there on their Github page. Did you check out their example projects? They mention to try out the free version before buying, did you do that?
Thanks for your kind reply. I checked the example projects. But I am still not clear how everything fits together. really tough to understand the architecture of this. Although I have bought paid version, I am trying a free version only. I have not understood how to configure that Roslyn code generator. There is no clear cut explanation as how to configure or troubleshoot the Roslyn code generator. Can you share the video tutorials links you found on GitHub page ? Thanks,
Google "Entitas" and it's the first hit. And you paid for the asset, but are using a free version? In your first post, you mentioned you were looking at the Github page. Have you contacted them directly, for support? Are you familiar with ECS packages?
Yes I import the paid asset, I import the same in my project but I use default code generator there. I dont know how to configure Roslyn code generator with MSVS 2019 express or visual studio code. In the video, he configures for RIDER on Mac. I don't have RIdER IDE and I use windows. I learned to program the older way of unity. But later learned it is inefficient. So bought Entities And it is a completely different code style. I can read the code in example projects but do not understand how it fits and works in the entire project. I have not contacted them for support since I am completely illiterate in this style of ECS programming. They can't teach me ABCs of ECS I guess I am also not familiar with ECS packages. I believe both free and paid packages are the same except the Roslyn code generator. I wish there were 10 simple tutorials handling progressively complex cases for coding through Entitas ECS system for example 1. Hellow world (available) 2. How to implement android touch input in the code 3. How to use unity prefabs 4. how to create a hybrid ECS using Entitas using Unity monobehaviour components whenever required 5. How to create a 2D platformer game using Entitas 6. How to create a point and click adventure game using Entitas 7. How to create a car racing game using Entitas 8. 4. How to create a procedural or top-down game using entitas and so on ... and so on ...