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Bug Enlighten gi does not respect light layer setting

Discussion in 'Global Illumination' started by ght1875, Jan 10, 2024.

  1. ght1875

    ght1875

    Joined:
    Jul 29, 2016
    Posts:
    32
    Since point light and spot light shadow are not supported for indirect bounce when using enlighten, I try to use light layer to avoid indirect light leaking but it does not work.

    I setup several rooms and assign different light layers on them. Each room has spotlights setup with corresponding light layers and disabled shadow. The direct lighting works fine. Spotlights only illuminate their corresponding room. However, the indirect lighting still leaks to neighbor rooms.

    I know apv dynamic gi is coming, but I heard that it has light leaking problem on indoor scene. Is it possible to for unity to fix enlighten for the time being before there is a working solution for indoor dynamic gi?
     
  2. Pema-Malling

    Pema-Malling

    Unity Technologies

    Joined:
    Jul 3, 2020
    Posts:
    367
    This is a known deficiency, and one that I am afraid is very unlikely to be fixed, as it isn't trivial, and the Enlighten integration is very much nearing the end of its life.