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Enemy Jumps to Wrong location on Spawn

Discussion in 'Navigation' started by Derek1991, Nov 20, 2015.

  1. Derek1991

    Derek1991

    Joined:
    Nov 20, 2015
    Posts:
    2
    My game has four points where enemies spawn. On one of these points, as soon as I bake a navmesh onto the plane, the enemies that spawn at that location spawn way off of the point. All of the other enemies spawn exactly where they are supposed to. It seems that if I place the spawner anywhere in that corner, it does this. Anywhere else is fine.
    My spawners are located at the 4 corners. This print-screen is taken just after a spawn.

    Badspawn.PNG