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Enemy animation should start at random key frame of animation

Discussion in 'Animation' started by jppstudios, Sep 4, 2021.

  1. jppstudios

    jppstudios

    Joined:
    Apr 6, 2021
    Posts:
    29
    I have a enemy idle animation. When there are multiple enemies, they look like they are synchrony dancing. I would like them to start the animation at a random key frame, so that they dont move synchronized. Is that possible?