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Resolved Enemies With The Same Animation

Discussion in 'Animation' started by iamthebubb, Nov 9, 2022.

  1. iamthebubb

    iamthebubb

    Joined:
    Jul 21, 2016
    Posts:
    66
    Hey so i have multiple instatiated enemies which spawn at random. They all use the same animation.
    Is there a way to offset their animation so they don't all animate in the same way at the same time?
    I did try and change the offset in the Animator with no visible result.
    Would i need to give them their own animation controllers for this to work or is there another way?

    Thank you in advance x
     
  2. iamthebubb

    iamthebubb

    Joined:
    Jul 21, 2016
    Posts:
    66
    Nevermind, Solved it using multiple animation controllers with different offsets
     
    DevDunk likes this.