This is a Texmesh Pro noob question and might be more of a confirmation check. I've added a Textmesh Pro component to a GameObject in script. (The same type that is added with: GameObject->3D Object->TextMeshPro Text) Then, I modified certain properties (still in script). Most changes did show up but the outline didn't. More specifically, I was able to set the outline color and thickness, but the "Enable -> " checkbox to the right of "Outline -Settings-" was still unchecked. As I tried a few things, it seems like that checkbox setting is related to the font material. So, similarly to "regular" materials, if I create a first in the Unity Editor with the desired settings (e.g. enable outline) then the scripts can change the other properties, right?