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Enabled IL2CPP for cloud builds only so I can keep Mono locally for development.

Discussion in 'Unity Build Automation' started by Nieles_GH, Dec 19, 2018.

  1. Nieles_GH

    Nieles_GH

    Joined:
    Jun 26, 2017
    Posts:
    57
    Is it possible to use IL2CPP just for cloud builds?
    I would like to keep Mono on my local machine for faster deployment to my test devices.