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Enable GPU instancing on Blender Assets

Discussion in 'General Graphics' started by svobodajak, Jan 8, 2020.

  1. svobodajak

    svobodajak

    Joined:
    Jun 27, 2017
    Posts:
    11
    Hello,

    I'd like to ask what is considered to be the best practice/standard way to enable GPU instancing on direct Blender -> Unity materials. Whenever you select any material imported this way, you can see that the option is disabled.

    I have around 25k draw batches calls where almost all of them inform me that the problem is that I don't have GPU instancing enabled on my materials.