Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Enable/Disable ARTrackedImageManager

Discussion in 'AR/VR (XR) Discussion' started by konsnos, Sep 22, 2020.

  1. konsnos


    Feb 13, 2012
    Hey all,

    I'm experiencing weird behaviour with the ARTrackedImageManager. I have an ARTrackedImageManager which works great with a reference image library of 6 images. When I track the first image I disable it and after a while, I enable it to track the next image.

    The weird thing is that after enabling it again it doesn't work.

    Am I using it wrong? I use the `enabled` variable to activate/deactivate it. Is there another way or an example?