Search Unity

Empty Unity Project Shader Compile failed on some Specific(Although capable ones..) Android devices

Discussion in 'Android' started by DevangPanchasara, Nov 20, 2015.

  1. DevangPanchasara

    DevangPanchasara

    Joined:
    Jul 2, 2013
    Posts:
    3
    I created A new project ( Empty...Totally..with default configurations ) with 2D inbuilt setup in Unity 5.2.2f1 and also in Unity 5.2.2p4 versions.

    And I get following shader errors on Samsung Tab (GT-P300) , Micromax Canvas A117 ,
    Samsing S4(GT-I9500) .

    But I don't see these errors in Following devices Asus Zenfone(T00J) and Lenovo Vibe P1m.
    These error are attacthed by their device names.
    Also the success messages on Asus and Lenovo phones are also attacthed.
    Please Help with these.

    THE REASON FOR POINTING IS THAT I OBSERVED SCENE LOADING LAGS ( APPROX 20 TIMES MORE TIME ) ON THE DEVICES WHICH HAPPENS TO GENERATE THIS ERROR IN COMPARISON WITH THE DEVICES WHICH DOES NOT GENERATE ERRORS.
     

    Attached Files: