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Empty Scene And Global Illuminaion

Discussion in 'Global Illumination' started by RazaTech, Feb 5, 2018.

  1. RazaTech

    RazaTech

    Joined:
    Feb 27, 2015
    Posts:
    178
    Hello!

    Why even GI for empty scene is causing CPU consumption.
    Is there any way to disable these things completely ?

    I m using Unity 2017.3.0p3. upload_2018-2-6_1-0-40.png
     
  2. kemalakay

    kemalakay

    Unity Technologies

    Joined:
    Jul 12, 2016
    Posts:
    224
    Hey @RazaTech,

    Does the issue still persist even if you disable Baked GI option under Mixed Lighting? When that option is enabled, GI systems are still running

    Thanks
     
  3. RazaTech

    RazaTech

    Joined:
    Feb 27, 2015
    Posts:
    178
    I m not using any light, and after disabling Baked GI option under Mixed Lighting. it still using CPU.

    upload_2018-2-23_1-21-35.png
     
  4. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Hey there! Thanks for bringing this issue up, we appreciate it. This bug has been submitted to our developers.

    In the meanwhile, rest assured that GI-related CPU usage which you've reported does not occur in the standalone build. The problem is only present within the editor itself, and will not impact the performance of your game once it is built.
     
  5. RazaTech

    RazaTech

    Joined:
    Feb 27, 2015
    Posts:
    178
    Thanx :)