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Empty Project - Bad Performance - AMD RX 580 + i4690k + 8GB DDR 3 - Oculus Rift S

Discussion in 'VR' started by Geradewegsgegendiewand, Jul 6, 2020.

  1. Geradewegsgegendiewand

    Geradewegsgegendiewand

    Joined:
    Jul 6, 2020
    Posts:
    6
    Hello,

    I have a problem with the performance of my project.
    It is a empty scene with only a the OVRPlayerController from the Oculus SDK.
    Ingame I just have like 50 FPS and sometimes it drops even lower, very choppy.

    The GPU utliziation reaches a maximum of 3 % and the CPU is working with 35 % on the unity thread.
    So there is no hardware bottleneck at all. The Rift S just have a resolution of 2560x1440 nothing a 580 could not handle in a empty scene. E

    I've tried out everything. Disabled Vsync, trying to switch to SinglePass Rendering etc.
    I even lowered the Graphic settings but nothing has an effect on the FPS.

    Any ideas whats the problem may be?
     
  2. Geradewegsgegendiewand

    Geradewegsgegendiewand

    Joined:
    Jul 6, 2020
    Posts:
    6
    Mh no one have an idea? :(