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Emoji keyboard read and display

Discussion in 'iOS and tvOS' started by NickP_2, Jun 15, 2015.

  1. NickP_2

    NickP_2

    Joined:
    Jul 9, 2013
    Posts:
    61
    Hello guys,

    Is it possible to create a game where the player has to copy an emoji displayed in uGUI by typing it from the iOS emoji keyboard?


    Code (CSharp):
    1. TouchScreenKeyboard.Open("");
    Opens the keyboard and you can switch to the emoji input, but I want to acces all of the emoji's, save them so I can show them later on the uGUI and compare it with the input.

    Thanks