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Question Emissive with shadow support ?

Discussion in 'Shader Graph' started by Deleted User, Mar 23, 2020.

  1. Deleted User

    Deleted User

    Guest

    Hi,

    How might I set about creating an emissive shader that also supports shadows ?

    I previously used shaderforge, and achieved this before by multiplying a color node with a light attenuation node and then plugging the output into the emissive slot. What would be the shadergraph equivalent ?

    Thanks