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Electric wire

Discussion in 'Assets and Asset Store' started by bbbDev, Mar 11, 2020.

  1. bbbDev

    bbbDev

    Joined:
    Jan 20, 2014
    Posts:
    9
    CardImage_420x280.png


    Welcome

    If you need any information or have question/comment, this post is here for that!

    Discord link

    Asset store link

    • Save and load placed object.
    • Generator is the energy source.
    • 7 logic gate.
    • Splitter 1 to 3.
    • Timer 0 to 60s.
    • Counter from -99 to 99. (up/down/reset)
    • Presence detector
    • Defense turret attacking target.
    • And others like door/lamp/switch/...
    • Simple character controller walk/run/crouch/jump/fly.
    • Aim mode and cursor mode for placement and interaction.

    Thanks.
     
  2. bbbDev

    bbbDev

    Joined:
    Jan 20, 2014
    Posts:
    9


    Next update will contain solar panel, battery and relay.

    Solar panel need sunlight to work.
     
  3. cahmir

    cahmir

    Joined:
    Sep 25, 2020
    Posts:
    1
    Hi, I'm interested in your asset,
    several question I want to ask :
    1. Can you remove the wires after draw/attach? how?
    2. If I have other 3D model like circuit breaker and I want to give and input and output for the wire with your asset, can I do that?
    3. Is there will be update for the wire to generate 3D wire with simple physic rather than a line render?

    Thanks, sorry if there are silly questions.
     
  4. bbbDev

    bbbDev

    Joined:
    Jan 20, 2014
    Posts:
    9
    Hi

    1: there is a X button to remove object and wire on click (work like placement)
    2: you can change any model and replace it (modify mesh on prefab)
    3: no plan for 3d wire with physic