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editorApplication.playmodestatechanged stuck when importing fbx from blende

Discussion in 'Editor & General Support' started by sjos, Jan 18, 2021.

  1. sjos

    sjos

    Joined:
    Jan 8, 2018
    Posts:
    1
    I've been working on an fps game in unity. Everything was going great until I imported one of my assets which I made in blender. I dragged the fbx file into my unity assets folder and then into my scene. But then when I pressed play, it prompted me with a window with a progress bar which reads "editorApplication.playmodestatechanged". Then it gets stuck on here forever and freezes unity and the only way I can exit unity is with the task manager.

    I've read that other got the same problem when they had a faulty loop in their code but I think that is not the case for me since I only get this problem when I import my model. I didn't change any code and it worked perfectly fine before I imported it. Removing the model in its entirety from the project temporarily fixes the problem.

    Does anybody have a fix for this? Any help is greatly appreciated!
     
  2. eunu_kim

    eunu_kim

    Joined:
    Nov 16, 2020
    Posts:
    1
    I'm running into the exactly same problem. For me, it suddenly started yesterday.