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Editor VR

Discussion in 'EditorXR' started by lordsown, Dec 15, 2016.

  1. lordsown

    lordsown

    Joined:
    Dec 15, 2016
    Posts:
    1
    How do I get into the Editor with the Oculus Rift and Touch controllers?
     
  2. NickAtUnity

    NickAtUnity

    Unity Technologies

    Joined:
    Sep 13, 2016
    Posts:
    84
  3. haskins

    haskins

    Joined:
    Oct 11, 2013
    Posts:
    24
    Hello!

    Thanks for the article, that was helpful!

    Here's a 'hello world' video of how to use EditorVR, featuring Oculus Touch controllers:

     
  4. NextWorldVR

    NextWorldVR

    Joined:
    Dec 30, 2017
    Posts:
    14
    Hello, It sure is an incredible tool, what a time to be alive! Have you by any chance found a way to Turn Off the Vibrations in the Rift cotrollers? it's CONSTANT, Every little menu item, buzz buzz buzz, i'll go through batteries in a single editing session, (and have phantom buzzing hands!) Before I can yse this I've got to fix that. Tgeres a menh option tgat says turn off feedback, I hoped that would do it, but did nothing.. not sure what feedback it's turning off, but its not the hand controllers vibrators,..,... THANKS!
     
  5. NextWorldVR

    NextWorldVR

    Joined:
    Dec 30, 2017
    Posts:
    14
    Never mind, I searched for the word Haptics in the Editor VR project folder, opened HapticsPulse and Haptics Module C# and changed the .25. And 1.0. Etc. To 0. And 001.. (it shows the availavle range for Haptic pulse) I Tried ajd it worked, Now I might experiment with a Light pulse on certain things! But not .25 and 1. More like .07 and .4
    ! I always figure problems out before anyone can help, but Thanks anyways!