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Bug Editor Viewport glitch (2019 MacBook Pro)

Discussion in 'Editor & General Support' started by Noblauch, Jun 3, 2020.

  1. Noblauch

    Noblauch

    Joined:
    May 23, 2017
    Posts:
    275
    Hi, I just copied a project over to a new MacBook Pro and get this weird graphic glitch in the Editor Viewport:
    3D:

    2D:


    When I disable the camera component, the problem is gone. There is no scriptable render pipeline in use.
    Cam.png

    MacBook Pro System:
    16 Inch, 2019
    8-Core Intel Core i9
    32 GB Ram
    AMD Radeon Pro 5500M (8 GB VRAM)

    PS: Happens on a new empty project as-well. Unity Version: 2019.3.12f1
     
    Last edited: Jun 3, 2020
  2. Update to 2019.3.15f if you can and update your video drivers, usually the later causes issues like that.
     
  3. Noblauch

    Noblauch

    Joined:
    May 23, 2017
    Posts:
    275
    I tested on 2020.1 and the glitch still occurs. But thanks for the suggestion!
     
  4. perridan

    perridan

    Joined:
    Mar 29, 2017
    Posts:
    4
    Same here. I have the same computer I only have the issue when I use Unity 2D mode. Only applicable on metal, open GL doesn’t look to present the glitch. A temp way for mitigate the issue is adding a skybox to scene. But this bug must be solved.
     
  5. StaggartCreations

    StaggartCreations

    Joined:
    Feb 18, 2015
    Posts:
    2,266
    This always occurs when the skybox is disabled. A bug report was already filed back in April, though it's strange it hasn't already been fixed by now...

    upload_2020-8-15_11-6-29.png
     
  6. perridan

    perridan

    Joined:
    Mar 29, 2017
    Posts:
    4
    I’ve just updated to 2020.1.2f1 and the glitches looks disappeared.