Hey everyone! We are currently developing a Monster RPG Game Kit that will be coming to the Asset Store shortly. Throughout development we have created a bunch of simple attributes and editor controls that we thought the rest of the community could also benefit from! Currently, the most important items in the package are the ListDisplay and DictionaryDisplay which allow you to simply add an attribute to a field to make it appear as much more elegant control than the default array editor. Among others helpers in the package, there are also attributes for enum buttons, conditional displays, sliders, snapping and clamping values, dropdowns, and other controls that are supported through Unity's API but are not exposed without making a custom Editor class (which we prefer to avoid when we can). We've seen a couple of other packages similar to this but don't think the List and Dictionary problem has been solved in as elegant a way and we have made. We have a bunch more utilities that we plan on adding to this package as well as soon as we clean them up a bit for the public - like a history window, auto snapping, scene reference management, etc. Read more and download the package/source on GitHub here. Hope some people can find some use for them. Contributions and feedback are welcomed!