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Bug Editor should not report Curl/web-request errors and pause playback

Discussion in 'Scripting' started by andyz, Dec 17, 2021.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,279
    Frequently the editor is reporting "Curl error xx" or in extreme circumstances - "Curl Error 28: Failed to connect to xxx port 443: Timed out".
    Now this seems to be deep in the http/netwokring code but it should not spawn an error in the editor - it should just pass it back via the UnityWebRequest as a failure.
    Why does it throw an editor error?

    I don't recall this ever happening when WWW was the way to do web calls so is it something introduced?

    Unity 2019.4
     
  2. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,279
    bug reported: 1394510