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Editor Physics Simulator - Physics in the editor, Physics To Animation Clip.

Discussion in 'Assets and Asset Store' started by IntuitiveGamingSolutions, May 29, 2022.

  1. IntuitiveGamingSolutions

    IntuitiveGamingSolutions

    Joined:
    May 29, 2022
    Posts:
    73

    Hey Unity users! Intuitive Gaming Solutions has released a new simple, easy-to-use tool that allows you to simulate physics in the Unity Editor globally or on selected objects: Editor Physics Simulator. The tool also gives you the ability to record these physics simulations as generic animation clips allowing you to create perfectly repeatable events for your game, or just simply reduce CPU usage by avoiding a real physics simulation for falling objects or characters.

    The tool is on sale for 3 more days on a new release discount for $10.50 (as of 5/29/2022). Any feedback, suggestions, or feature requests are appreciated. Thanks for reading and we hope you find this tool useful!

    Features:

    • Simulate physics for Rigidbody & Rigidbody2D components globally in the editor.
    • Simulate physics for selected Rigidbody or Rigidbody2D components in the editor.
    • Record generic animation clips for Selection.activeGameObject's Rigidbodies (and it's child Rigidbodies) in the editor.
    • UnityEvents for simulation start, step, and stop to allow the developer to do things like add force to editor physics simulations. (Useful for animating transitions like AI falling or rolling.)
    • No runtime overhead.
    • Documentation for each feature included.
    • Simple, easy-to-use, Editor Physics Simulation window.
    • Tools->EditorPhyiscsSimulation->Quick Simulate & Quick SimulateSelected buttons to simulate editor physics without changing editor window focus.
    • Populate your scenes faster by naturally dropping objects into place!
    Other assets:
    Released Soon:
    • GameMovement - A complete game movement library: character movement, ladders (work in any direction), vehicle movement. An extensible game movement solution.
     
    Last edited: Jun 11, 2022
    Crazycarpet likes this.
  2. IntuitiveGamingSolutions

    IntuitiveGamingSolutions

    Joined:
    May 29, 2022
    Posts:
    73
    Update 1.1.0 published today, adds Rigidbody2D simulation support.
     
    Last edited: Jun 13, 2022
  3. IntuitiveGamingSolutions

    IntuitiveGamingSolutions

    Joined:
    May 29, 2022
    Posts:
    73
    Update 1.1.0 is now live! Editor Physics Simulator now fully supports both 2D and 3D Rigidbody simulation and Animation capture in the editor.
     
  4. IntuitiveGamingSolutions

    IntuitiveGamingSolutions

    Joined:
    May 29, 2022
    Posts:
    73
    Update 1.2.0 has been published and will go live after it is approved.

    v1.2.0
    • Implemented undo support in all features in both 2D and 3D physics simulators.
     
  5. IntuitiveGamingSolutions

    IntuitiveGamingSolutions

    Joined:
    May 29, 2022
    Posts:
    73