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Question Editor output to Headset Failure...kindly requesting help.

Discussion in 'VR' started by Jobe83, Mar 3, 2021.

  1. Jobe83

    Jobe83

    Joined:
    Feb 23, 2021
    Posts:
    1
    I am fairly new to VR development. I have been using Unity 2019.4.20f1 for about 3-4 weeks, very far into a project. I preview my VR environment hundreds of times a day within the editor..flawlessly. Yesterday, mid-day...my headset (Rift s) will only display black screen with hour glass when tapping "play". No funky scripts or anything major at the time, just object placement/materials. It still works fine with a New VR Project, SteamVR and Oculus app. Is there a way to rescue this project/scene to a new project? A way to find what the error actually is? In the console it is bringing up OVRManager statements/errors. Is there a way to completely blow away all of the VR/XR/OVR everything and reintroduce it? It seems there are alot of potential collisions possible when it comes to VR plugin management, I have no doubt this is the issue...however I am ignorant on where to begin on approaching this...it will be heartbreaking if this project goes up in smoke.
     

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