Search Unity

Editor no longer warning about .NET 2.0, causing Entities to not render in a build

Discussion in 'Graphics for ECS' started by FrankvHoof, Apr 19, 2019.

  1. FrankvHoof

    FrankvHoof

    Joined:
    Nov 3, 2014
    Posts:
    258
    In Unity 2018.3 and Unity 2019.2, the editor no longer warns you if you have the .NET backend set to 2.0.
    However, if you build with .NET 2.0 (instead of 4.x), entities are not rendered whatsoever, and the editor is still defaulting to .NET 2.0 when you create a new project, making it very confusing as to what's happening.

    Test-Projects:
    https://github.com/frankvHoof93/ECS-RenderTest
    Simple project with a few cubes to show differences when using GameObjects, Entities, Hybrid, etc.
     
    MegamaDev likes this.