This asset allows you to create and edit databases directly in Unity Editor. FEATURES: • User friendly interface and workflow. • Only one editor window is used. • Database entries are stored in containers that are similar to folders in a file system. You can organize your database using container tree and don't have to put every entry in database root. • Every entry is stored as a scriptable object, so you can easily find, reference and use them. • You can import any scriptable object from your project as a new entry in database. • Custom property attribute that allows you to preview any sprite or texture when you select a database entry. • Example scene with event system based on scriptable objects. Selecting an event in database shows you prefabs and game objects that raise and listen to the event. Asset store link.