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Editor Native Database

Discussion in 'Assets and Asset Store' started by qqqbbb, Apr 24, 2019.

  1. qqqbbb

    qqqbbb

    Joined:
    Jan 13, 2016
    Posts:
    109
    This asset allows you to create and edit databases directly in Unity Editor.


    FEATURES:

    • User friendly interface and workflow.

    • Only one editor window is used.

    • Database entries are stored in containers that are similar to folders in a file system. You can organize your database using container tree and don't have to put every entry in database root.

    • Every entry is stored as a scriptable object, so you can easily find, reference and use them.

    • You can import any scriptable object from your project as a new entry in database.

    • Custom property attribute that allows you to preview any sprite or texture when you select a database entry.

    • Example scene with event system based on scriptable objects. Selecting an event in database shows you prefabs and game objects that raise and listen to the event.


    Asset store link.
     
  2. qqqbbb

    qqqbbb

    Joined:
    Jan 13, 2016
    Posts:
    109
    reserved