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Editor game view camera glitching when Inspector updates?

Discussion in 'Editor & General Support' started by djdanlib, Sep 15, 2021.

  1. djdanlib

    djdanlib

    Joined:
    Jan 14, 2017
    Posts:
    15
    Help! I'm hoping someone can point out some incredibly obvious fix for this that I've overlooked.

    Using URP. 2D Orthographic camera, with Pixel Perfect, and CineMachine with Pixel Perfect extension. It's increasing the ortho size slightly.

    The problem: In play mode, when the object currently selected in the Inspector updates, or I mouse over various properties/headers/sections in some other active objects, the camera judders in/out for what feels like one frame. Boy is this a headache inducing visual problem. I've opened up a second Properties window to see if the ortho size is changing but it's staying fixed.

    I made a GIF screen capture, which apparently didn't have a high enough framerate to capture all of them, and of course reduced the colors to 8-bit, but you can get the gist: https://imgur.com/gcf5m7g