Sometimes (every few days) the editor crashes after opening the project. After this initial crash the project has to be fully reimported (which could take hours) by removing the Library folder to fix the issue. This crash was introduced on Unity 2020.2b1 and has caused a lot of issues for us. My guess is that when exiting the editor, some code path corrupts the imported assets in Library folder. At first this issue showed itself when opening a few specific scenes but in b2 it just always crashes the editor on startup. It's really hard to reproduce it, but makes it really scary to close the project because I may be forced to reimport it all again. Does anyone else has this issue? Maybe there is a solution to this?