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Editor crashes for Android build (5.4.3f1)

Discussion in 'Editor & General Support' started by warren-miller-maltd, Nov 19, 2016.

  1. warren-miller-maltd

    warren-miller-maltd

    Joined:
    Jul 26, 2012
    Posts:
    53
    hi - this just started happening with a maintained 4 year old project.
    It's only happening on one project and nothing has changed, only updated to Unity 5.4.3f1. Downgrading to older version of Unity doesn't help.

    Any ideas what I should be looking for please?

    Complete dump is at http://pastebin.com/jbkCmqCw


    1. Process: Unity [442]
    2. Path: /Applications/Unity/Unity.app/Contents/MacOS/Unity
    3. Identifier: com.unity3d.UnityEditor5.x
    4. Version: Unity version 5.4.2p3 (5.4.2p3)
    5. Code Type: X86-64 (Native)
    6. Parent Process: ??? [1]
    7. Responsible: Unity [442]
    8. User ID: 501

    9. Date/Time: 2016-11-19 12:10:50.526 +0000
    10. OS Version: Mac OS X 10.12.1 (16B2555)
    11. Report Version: 12
    12. Anonymous UUID: 80E0A8EE-D366-81B2-2E11-59B5F5F5CCD4


    13. Time Awake Since Boot: 110 seconds

    14. System Integrity Protection: enabled

    15. Crashed Thread: 0 CrBrowserMain Dispatch queue: com.apple.main-thread

    16. Exception Type: EXC_BAD_ACCESS (SIGABRT)
    17. Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000008
    18. Exception Note: EXC_CORPSE_NOTIFY

    19. VM Regions Near 0x8:
    20. -->
    21. __TEXT 0000000100000000-0000000103c44000 [ 60.3M] r-x/rwx SM=COW /Applications/Unity/Unity.app/Contents/MacOS/Unity

    22. Application Specific Information:
    23. abort() called

    thanks!
    warren