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Editor crashes after opening secondary windows (Build Settings, Package Manager, etc)

Discussion in 'Linux' started by pspahn, Jul 26, 2022.

  1. pspahn

    pspahn

    Joined:
    Oct 20, 2016
    Posts:
    1
    PopOS 22.04
    Unity 2021.3.6f1 LTS
    Nvidia 515.48.07
    OpenGL 4.6.0

    After creating and opening a new project, the editor displays properly. Once I try to open any secondary windows like Build Settings, Package Manager, etc, Editor crashes with the following dump:

    Obtained 26 stack frames.
    #0 0x007fe66fe9fe60 in funlockfile
    #1 0x007fe66c5dd2fd in g_type_check_instance
    #2 0x007fe66c5d2e7c in g_signal_handlers_disconnect_matched
    #3 0x0055f66f117a13 in DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), void*)
    #4 0x0055f66e9c238d in MenuItem::~MenuItem()
    #5 0x0055f66e9c6a23 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)
    #6 0x0055f66e9c6a63 in RemoveItemFromMenu(std::list<MenuItem, std::allocator<MenuItem> >*, core::basic_string_ref<char>)
    #7 0x0055f66e9c68a3 in MenuController::RemoveMenuItem(core::basic_string_ref<char>)
    #8 0x0055f66d65a64c in Menu_CUSTOM_RemoveMenuItem(ScriptingBackendNativeStringPtrOpaque*)
    #9 0x00000040989f43 in (wrapper managed-to-native) UnityEditor.Menu:RemoveMenuItem (string)
    #10 0x000000409890af in UnityEditor.EditorApplication/<>c__DisplayClass103_0:<CallDelayed>b__0 ()
    #11 0x007fe4e5046228 in mono_get_runtime_build_info
    #12 0x007fe4e51e4f0e in mono_runtime_invoke
    #13 0x007fe4e51e4e58 in mono_runtime_invoke
    #14 0x0055f66df3be63 in scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)
    #15 0x0055f66df379a7 in ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)
    #16 0x0055f66e063fdf in Scripting::UnityEditor::EditorApplicationProxy::Internal_InvokeTickEvents(ScriptingExceptionPtr*)
    #17 0x0055f66f079303 in Application::TickTimer()
    #18 0x0055f66f116d5a in MainMessageIteration(void*)
    #19 0x007fe66c12218c in g_main_context_dispatch
    #20 0x007fe66c122538 in g_main_context_dispatch
    #21 0x007fe66c122853 in g_main_loop_run
    #22 0x007fe669077e85 in gtk_main
    #23 0x0055f66f115f17 in main
    #24 0x007fe668c43b80 in __libc_start_main
    #25 0x0055f66d2fe029 in _start

    Any suggestions for working around or fixing this?
     
  2. huantianad

    huantianad

    Joined:
    Nov 12, 2021
    Posts:
    5
    Have you managed to fix this? I’ve been having the same issue with nonluck