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Bug Editor Crash The file 'MemoryStream' is corrupted! Remove it and launch unity again!

Discussion in 'Editor & General Support' started by planternfish, Nov 7, 2022.

  1. planternfish

    planternfish

    Joined:
    Apr 15, 2019
    Posts:
    8
    Editor Crash!!! only in editor!!!
    reopen editor can reslove ,so i dont know how to reproduce it.
    it happens on importing assets when i open my project after pull or checkout my branch.
    my unity crash log often stop on same asset,after reopen it i found the asset's icon become white and the hierarchy window show nothing,reimport can resolve

    MOST IMPORTANTLY, IT CAN SHOW UP SERVAL TIMES A DAY!

    so can somebody tell me how to reslove or avoid it (._.`)

    <・ )))><<

    ========== OUTPUTTING STACK TRACE ==================

    0x00007FF678315FAF (Unity) DebugStringToFilePostprocessedStacktrace
    0x00007FF67831598B (Unity) DebugStringToFile
    0x00007FF6770BB191 (Unity) CachedReader::OutOfBoundsError
    0x00007FF6770BF88A (Unity) CachedReader::UpdateReadCache
    0x00007FF6775D7D04 (Unity) StreamedBinaryRead::Transfer<std::vector<MonoPPtr,stl_allocator<MonoPPtr,1,16> > >
    0x00007FF677603DD9 (Unity) Transfer_UnityEngineObject<StreamedBinaryRead,1>
    0x00007FF6775DEEE8 (Unity) TransferField_LinearCollection<SafeBinaryRead>
    0x00007FF675B821F6 (Unity) ExecuteSerializationCommands<SafeBinaryRead>
    0x00007FF675B8D977 (Unity) TransferScriptingObject<StreamedBinaryRead,0>
    0x00007FF6775833D7 (Unity) MonoBehaviour::VirtualRedirectTransfer
    0x00007FF675C191FB (Unity) ReadObjectFromVector
    0x00007FF675856D73 (Unity) ApplyPrefabStateAndPropertyModificationsToObjects
    0x00007FF675863717 (Unity) MergePrefabChanges
    0x00007FF675819662 (Unity) MergePrefabInternal
    0x00007FF675817907 (Unity) MergeAllPrefabInstancesDuringLoad
    0x00007FF6753314B9 (Unity) PrefabImporter::GenerateAssetData
    0x00007FF675E66D0E (Unity) ImportToObjects
    0x00007FF675E64A9E (Unity) ImportAsset
    0x00007FF675DF1530 (Unity) AssetImportWorker::Import
    0x00007FF675DDAC43 (Unity) AssetImportManager::ImportInProcess
    0x00007FF675DD9BFD (Unity) AssetImportManager::Import
    0x00007FF675E645A0 (Unity) ImportAndPostprocessOutOfDateAssets
    0x00007FF675E6FC8B (Unity) RefreshInternalV2
    0x00007FF675E74DD6 (Unity) StopAssetImportingV2
    0x00007FF675E704E6 (Unity) RefreshV2
    0x00007FF675D35C11 (Unity) AssetDatabase::Refresh
    0x00007FF6752EAC61 (Unity) Application::AutoRefresh
    0x00007FF675CAC6C0 (Unity) ContainerWindow::ContainerWndProc
    0x00007FFC8A075C1D (USER32) CallWindowProcW
    0x00007FFC8A0757EC (USER32) DispatchMessageW
    0x00007FFC8A081F83 (USER32) IsWindowVisible
    0x00007FFC8A780C14 (ntdll) KiUserCallbackDispatcher
    0x00007FFC877510C4 (win32u) NtUserPeekMessage
    0x00007FFC8A0794F2 (USER32) PeekMessageW
    0x00007FFC8A079AE9 (USER32) PeekMessageA
    0x00007FF675CB621E (Unity) MainMessageLoop
    0x00007FF675CC0B58 (Unity) WinMain
    0x00007FF678DEABF2 (Unity) __scrt_common_main_seh
    0x00007FFC89FB7C24 (KERNEL32) BaseThreadInitThunk
    0x00007FFC8A74D721 (ntdll) RtlUserThreadStart
     
  2. planternfish

    planternfish

    Joined:
    Apr 15, 2019
    Posts:
    8