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Bug Editor crash on 2023.1.0f1 DX12

Discussion in 'Editor & General Support' started by SwingWren, Jun 21, 2023.

  1. SwingWren

    SwingWren

    Joined:
    Mar 1, 2014
    Posts:
    30
    Have editor crash with DX12 on play, Not sure if its an issue is specific with my ARC 770 graphics :confused:
    Anyone has this issue?
     
  2. TobinCavanaugh123

    TobinCavanaugh123

    Joined:
    Jun 14, 2021
    Posts:
    2
    I'm on windows 11 with a laptop that has intel iris Xe graphics and im gettin a similar issue:

    [...]
    d3d12: upload buffer was full! Waited for COPY queue for 2.096 ms.
    d3d12: upload buffer was full! Waited for COPY queue for 1.071 ms.
    d3d12: upload buffer was full! Waited for COPY queue for 1.259 ms.
    d3d12: upload buffer was full! Waited for COPY queue for 1.159 ms.
    d3d12: upload buffer was full! Waited for COPY queue for 1.309 ms.
    D3D12 CreateComputePipelineState failed.
    d3d12: could not create a compute pipeline state object [887a0005]
    Crash!!!
     
  3. TobinCavanaugh123

    TobinCavanaugh123

    Joined:
    Jun 14, 2021
    Posts:
    2
    I was able to fix it by having a friend open the project, and under Player Settings > Other Settings > Graphics Apis for windows > Then adding / moving the DirectX11 to the beginning of the list.
     
    ArchNGame likes this.
  4. SwingWren

    SwingWren

    Joined:
    Mar 1, 2014
    Posts:
    30