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Editor console callstack consists of memory addresses

Discussion in 'Linux' started by JNylander, Oct 16, 2018.

  1. JNylander

    JNylander

    Joined:
    Nov 6, 2015
    Posts:
    1
    I'm using the Linux version of Unity 2018.2.7f1 and my editor log looks like this



    I guess it kinda looks cool but I prefer a proper callstack. Does this happen because of a missing dependency, bug or what? This also happened with 2017.4.10f1 but not on Windows.