Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Let us know your feedback about the Global Illumination changes in the 2023.2 beta.
    Dismiss Notice
  3. Dismiss Notice

Editor Bug

Discussion in 'Unity 5 Pre-order Beta' started by kurylo3d, Dec 26, 2014.

  1. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    I ran across an odd bug.. one of my textures is appearing over the editor perspective view at times.. like it fades in depending on what angle or direction the camera is facing... and fades in/out as i rotate it around. The image is from an actual texture applied to one of my models with a cutout standard shader. Why the editor has it in screenspace now... i have no idea.

    Only thing i was doing was having the directional light disabled... and was playing with other lights ... setting one to bake.. then to realtime... just to mess with it.. and eventually i switched the directional light back on.. which had a lot of the environment in blackness.. which then after i relaunched unity.. it decided to rebuild the lighting... but now i have that thing in the screen.. wtf.

    It happens in deferred rendering, not forward.. only when looking in 1 direction.. and also might get stronger with position to a certain spot in the scene.. i dont know.. its weird...

    I have also been doing a lot of disabling and reenabling of reflection probes.. just cause its taking forever to bake while working
    texture_in_editorScreenSpace.jpg model.jpg another_problem_screen.jpg
     
    Last edited: Dec 26, 2014
  2. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    Apparently my light probe graphics are broken as well... like i see the yellow and blue spheres.. but when i first click it the purple lines are going all flickering strobe light on me until they vanish all together... so icant see which light probes connect to each other.
     
  3. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    Well i copy and pasted everything into a new scene.. that seems to have fixed the issue.. though the old scene is dead.
     
  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    10,962
    I've had that one too. There appear to be a few light probe related bugs.

    Was this a new scene, or was an 4.x upgraded project? There are issues with upgrading the old light probes to 5.x.
     
  5. kurylo3d

    kurylo3d

    Joined:
    Nov 7, 2009
    Posts:
    1,123
    new scene in unity 5 betas.