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Bug Editor 2020.3.26 breaks com.unity.physics@0.6.0-preview.3

Discussion in 'Physics for ECS' started by DevViktoria, Jan 25, 2022.

  1. DevViktoria

    DevViktoria

    Joined:
    Apr 6, 2021
    Posts:
    94
    I just noticed that the Unity Editor 2020.3.26 breaks the Unity DOTS physics, the collisions are no longer working.
    I created a test project: it has a ball on a cube. Both are setup with colliders, the ball is dynamic the cube is static. The ball is on the cube. When I start the game the ball falls through the cube and also there is an exception.
    See the attached images for the setting and the installed packages.
    In the 2020.3.17 version everything was working fine. I have no idea what has broke the physics.
     

    Attached Files:

  2. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    3,761
  3. DevViktoria

    DevViktoria

    Joined:
    Apr 6, 2021
    Posts:
    94