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Editing while playing

Discussion in '2D Experimental Preview' started by laurentlavigne, Nov 19, 2016.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,473
    How is this done?
    Where are 2D tile map positions stored? I don't see an asset being referenced by the tilemap components.
     
  2. Xelnath

    Xelnath

    Joined:
    Jan 31, 2015
    Posts:
    402
    I don't think this feature is supported by Unity at all. I've been trying for years to figure this out and I keep getting stuck at random errors inside of the Unity blackbox code.
     
  3. castor76

    castor76

    Joined:
    Dec 5, 2011
    Posts:
    2,522
    For runtime usage, you must build your own grid tile system which stores the necessary data and save them. This is what I am currently doing and I am only using the tilemap for rendering purpose.
     
    laurentlavigne likes this.