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Editing or overriding a script in a package doesn't work with collab?

Discussion in 'Editor & General Support' started by Nyphur, Mar 30, 2019.

  1. Nyphur

    Nyphur

    Joined:
    Jan 29, 2016
    Posts:
    98
    Some of the official packages have obvious bugs in them that can be fixed by editing the scripts directly, but then when sharing the project through collab anyone else who downloads it will find it uses the original version of that script and not your modified one. I'm guessing packages don't get shared in collab because they're supposed to be read-only, but I'd quite like to fix these bugs. Is there a way to override a specific script in a package to force Unity to use a different version without collab wiping the changes?