I want to know if there is a simple way to edit the import settings for a native file/plugin (.mm or .jar) from a script in Unity Editor. I have a lot of native plugins, and I'm tired of selecting them manually each time I update them. Also, Is it possible to set from a script the Compile flags property for iOS native plugins? I know all of this may be possible just by editing the .meta file of the plugin, but I have no idea how to parse it without breaking anything in it. If you have any idea, let me know.