Search Unity

  1. All Pro and Enterprise subscribers: find helpful & inspiring creative, tech, and business know-how in the new Unity Success Hub. Sign in to stay up to date.
    Dismiss Notice
  2. Dismiss Notice

Help Wanted Edit a FBX file of a dog with rig in BLENDER 2.9 and reimport to Unity

Discussion in 'Formats & External Tools' started by Landci, Jan 6, 2021.

  1. Landci

    Landci

    Joined:
    Aug 28, 2012
    Posts:
    33
    Hello i am trying to edit a mesh of an FBX file with rig in blender and then reimport it to blender as FBX export.
    The animations are then totally messed up.

    I tried using the old Avatar, tried to make a new avatar nothing works. the mesh is messed up at different locations


    Any tipps on this?
    I think i tried every setting in blender
     

    Attached Files:

  2. Siccity

    Siccity

    Joined:
    Dec 7, 2013
    Posts:
    248
    Is the rig broken in blender or is it only when importing to Unity from Blender?
     
  3. Landci

    Landci

    Joined:
    Aug 28, 2012
    Posts:
    33
    only when imported to unity and operated with the avatar of the original rig
     
  4. elJoel

    elJoel

    Joined:
    Sep 7, 2016
    Posts:
    120
  5. cbcf

    cbcf

    Joined:
    Jan 26, 2021
    Posts:
    1
     
unityunity