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ECS conversion roadmap?

Discussion in 'Entity Component System' started by Suike, May 20, 2019.

  1. Suike

    Suike

    Joined:
    Jul 25, 2013
    Posts:
    16
    Is there a roadmap for the conversion of UnityEngine.Components to ECS Components?

    Even if there is no exact or approximate date, is there an estimative for the order of things that will be converted to ECS? (like: Physics->Animation->Sprite->Audio)
     
  2. Justin_Larrabee

    Justin_Larrabee

    Joined:
    Apr 24, 2018
    Posts:
    106
    Well Physics is in preview, audio has been announced publicly, visual scripting is in preview in a year-ish and other stuff has only loosely been talked about. From the talks I went to at GDC it's clear that full DOTS Unity is minimum two years out. If you want to use it in production just assume you'll need a hybrid architecture for the long-term foreseeable future.
     
  3. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,753
    Definitely few years, to "For Production Ready" status.
     
  4. Singtaa

    Singtaa

    Joined:
    Dec 14, 2010
    Posts:
    492
    DOTS Animation is in the works (source).

    I've been personally waiting for 2D Physics or even some kind of 2D RaycastCommand with existing Box2D. This was confirmed by a Unity dev a year ago (source) but I don't know what ever happened.
     
    Flurgle likes this.
  5. Suike

    Suike

    Joined:
    Jul 25, 2013
    Posts:
    16
    Thank you very much for the information!

    At least Animation+Physics are in progress and other stuff no info :(